DepressedAgent makes a little mistake that causes a large problem
DesperateAgent causes a delay in order to buy time
GuiltyAgent causes a delay in order to buy time
Agent makes a little mistake that causes a large problem
RationalAgent corrects a mistake before it causes larger problems
StressedAgent causes a delay in order to buy time
Agent makes a small mistake that causes a large problem
BreakdownAgent accidentally causes a disaster
Agent causes friction when around other people
Agent makes a small mistake that causes a large problem
ChangeAgent causes a chain reaction
ConsequencesAgent causes a chain reaction
Agent makes a little mistake that causes a large problem
DisasterAgent makes a little mistake that causes a large problem
FailureAgent makes a little mistake that causes a large problem
RevelationAgent finds an artifact that causes a new conception of history
SynchronicityAgent causes a chain reaction