Agent loses control
Agent wears a disguise
Agent conceals a habit
Agent wanders aimlessly
Agent goes off course
Agent conceals a weakness
Agent embellishes a story
Agent enjoys being defiant
Agent pretends to be ignorant
Agent refuses to follow orders
Agent enters a restricted area
Agent plans an elaborate scheme
Agent sets out into the unknown
Agent defies a family tradition
Agent becomes a member of a cult
Agent leaves misleading evidence
Agent sells secrets to the enemy
Agent creates a false impression
Agent pretends to have answers
Agent pretends to act selflessly
Agent hides a stash of contraband
Agent tries to construct an alibi
Agent avoids unnecessary attention
Agent struggles to appear normal
Agent disappears without a trace
Agent suffers from a bad reputation
Agent flagrantly violates the rules
Agent pretends to have object (X)
Agent puts forth a radical vision
Agent invents a story that backfires
Agent wears an inappropriate costume
Agent seizes an opportunity to escape
Agent is torn between duty and desire
Agent threatens the established order
Agent cultivates an eccentric persona
Agent is unable to live a normal life
Agent attempts something unprecedented
Agent gambles with someone else’s funds
Agent buys time by creating a diversion
Agent tries to defy the laws of physics
Agent tries to establish a new identity
Agent romanticizes the idea of martyrdom
Agent uses code to send a secret message
Agent pretends to be the opposite gender
Agent experiences a period of debauchery
Agent pretends to not remember something
Agent discovers a way to alter perception
Agent sneaks object (X) past a checkpoint
Agent creates objects of universal desire
Agent tries to change the flow of history
Agent is thrilled by a dangerous situation
Agent tries to plant a seed of destruction
Agent manipulates by provoking primal fear
Agent suddenly starts to behave differently
Agent sparks change by setting an example
Agent feels compelled to experience squalor
Agent feels empowered by concealing emotion
Agent does something that attracts attention
Agent risks everything to obtain object (X)
Agent tries to learn a closely-guarded secret
Agent tries to destroy incriminating evidence
Agent gets out of bed and goes into the night
Agent tries to overcome childhood programming
Agent pretends as if something hasn’t happened
Agent gains an advantage by appearing impaired
Agent gives up security in favor of adventure
Agent tells a false story to protect reputation
Agent secretly indulges in forbidden activities
Agent feels compelled to do something forbidden
Agent allows a misconception to go uncorrected
Agent leaves a loose end and tries to cover it up
To obtain object (X), Agent creates a counterfeit
Agent eludes control by maintaining a low profile
Agent feels compelled to secretly observe others
Agent defies authority with an act of disobedience
Agent sees a mistake and decides not to correct it
To escape suspicion, Agent pretends to be a victim
Agent is shaped by an unusual childhood experience
Agent will use any means to further the cause
Agent makes it seem as if there is an emergency
Agent claims a divine purpose for a worldly cause
Agent seeks to acquire a weapon of mass destruction
Agent is unable to go along with accepted behavior
Agent is able to come and go without being noticed
Agent modifies the rules to serve personal interests
Agent changes appearance to avoid being identified
Agent gains exposure by doing something outrageous
Agent attempts to communicate with a non-human being
Agent risks everything to indulge a primitive desire
To conceal the truth, Agent makes a partial confession
Agent is interrupted while doing something secretly
Agent likes something that most people find repulsive
Agent takes advantage of someone who has come to help
Agent gains power by manipulating the democratic process
Agent uses a facade to keep activities hidden from view
Agent tries to hide the consequences of reckless behavior
Agent behaves without regard for harm caused to others
Agent neglects responsibility while indulging an addiction
Agent violates a circle of trust by dealing with an outsider
Agent manipulates details to create a particular impression
Agent creates a fictitious person as cover for secret endeavors
Agent proceeds through life using an unconventional approach
Agent prefers to live with guilt rather than endure punishment